![]() ![]() Mov byte ptr ,01 // Set Checksum1 = 1Ĭmp byte ptr ,00 // Original code Timer: Reads the debug_mode static pointerĪobScanModule(aob_debug, $process, 4C 8B AD C8 00 00 00 33 F6) // Timer reading debug_mode Checksum2: Affects ck3.exe 29B1BF0 F9ĪobScanModule(aob_checksum2_a, $process, 80 B9 F9 00 00 00 00 74 20) // Checksum2 read in menuĪobScanModule(aob_checksum2_b, $process, 80 B9 F9 00 00 00 00 48 8B) // Checksum2 on save loadĪobScanModule(aob_checksum2_c, $process, 80 B8 F9 00 00 00 00 74 04) // Checksum2 - not sure when this triggersĪobScanModule(aob_checksum2_d, $process, 0F 94 C0 20 83 F9 00 00 00) // Checksum2 read in achievement screenĪobScanModule(aob_ironman, $process, 80 B9 FA 00 00 00 00 74 3B) // Ironman being read from menuĪobScanModule(aob_savegame, $process, 80 B9 FB 00 00 00 00 74 32) // Savegame/Steam check (not sure)? Checksum1: Affects ck3.exe 29B1BF0 F8 Saving this script will always give an error on the same line: This script uses a little assembly hack. My native language is not English, so I use Google Translate, sorry. I have verified the integrity of the file on Steam. It worked fine the first time I used it, but there was no response the second time I used it. Activate the trainer options by checking boxes or setting values from 0 to 1ĠFRCrusader Kings III v1.2.2 Achievements.ct (21.25 KiB) Downloaded 5785 times 0FRCrusader Kings III v1.2.1 Achievements v2.ct Possible fix for issues with mods (19.67 KiB) Downloaded 472 times 0FRCrusader Kings III v1.2.1 Achievements.ct Don't use this unless v2 doesn't work (19.66 KiB) Downloaded 203 times 0FRRules_Mod_v1.1.3.zip Password is 'Paradox' (1.71 KiB) Downloaded 1077 times 0FRCrusader Kings III v1.1.2 Achievements.ct (175.94 KiB) Downloaded 144 times 0FRRules_Mod_v1.1.1.zip Password is 'Paradox' (1.71 KiB) Downloaded 175 times 0FRCrusader Kings III v1.1.1 Achievements.ct (174.31 KiB) Downloaded 145 times 0FRInstructions for rules mod.zip Password is 'Paradox' (391.93 KiB) Downloaded 300 times 0FRCrusader Kings III v1.0.3.ct (125.07 KiB) Downloaded 222 times.Click the PC icon in Cheat Engine in order to select the game process.: Uploaded a fix for the previous table (some people had issues when using mods) (a bit later): Made the table more robust, so it might withstand the next hotfix intact. ![]() Please join the Paradox Engine discord to discuss Paradox game tables and table-extensions: Select the mod in the launcher to activate it. There should be a mod file and a folder called 'rules' now. You can only download the mod from this post or the discord server.Įxtract it to this folder: "%USERPROFILE%\Documents\Paradox Interactive\Crusader Kings III\mod". I didn't put this mod up on the workshop due to Paradox rules. The table will initialise and you can load a game if you want to. Try to enable the ' 'Game Rules' and turn Ironman (off and) on again. In combination with the 'Rules Mod' (see attachments), you can even get achievements with any game rules enabled. It also contains a few value pointers for the game, allowing you to alter values manually.Ĭombine with this table by tfigment for many more options: This table allows one to get achievements while running mods and/or using the console. Version 1.3.* and higher updated by Namelessy.AOB code for static pointers from Zanzer.I have taken a break from development for a while.įind the updated table by Namelessy here:Īchievement Table Crusader Kings 3 v1.7.1.0 ![]()
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